Updated visual tonemapper presets to follow Unreal Engine version changes.Updated global lighting and exposure on all tracks to follow Unreal Engine version changes.Fixed a limitation with Triple Screen rendering that did not allow Temporal Upsampling to be used in combination with it.Added the new rendering mode settings to save with Video Settings presets.NOTE: due to the large number of changes in rendering, it is STRONGLY suggested that custom engine.ini or third-party shader modifications be removed for this update! NOTE: it is STRONGLY suggested to remove other open-source or third-party implementations of any of the features above (such as via OpenVR etc.)! NOTE: FSR is incompatible with the Projection Correction view setting feature. NOTE: only functional with Temporal anti-aliasing mode selected. Optional over the existing TAAgen4 and KTAA implementations. Offers improved aliasing and clarity at a moderate performance cost. Added Temporal Antialising Gen5 option support.NOTE: DLSS implementation includes a custom DLSS dll version by Nvidia, manually updating to generic version releases might result in regression of image quality. NOTE: please read the ingame help texts in the Video Options to learn more about the functionality of each method’s respective sampling, antialiasing and sharpening solutions. NOTE: DLSS is a temporal sampling method with a proprietary antialiasing solution, while FSR is a spatial upscaling method that can be used in combination with other Temporal AA solutions. NOTE: both DLSS and FSR are selectable and functional in Triple Screen and VR rendering modes. Added AMD FidelityFX Super Resolution (FSR) support for all GPUs.Please check manufacturer GPU driver requirements. Added Nvidia Deep Learning Super Sampling (DLSS) 2.0 support for compatible GPUs (RTX 20XX series or newer).NOTE: as with any major update, game menu settings (stored in menuSettings.json) will likely reset on first initialization, reloading of Video presets will be necessary. Added all-new BMW M4 GT3 as bonus content as part of the 2021 season.NOTE: certain entries are subject to DLC ownership. Added Fanatec GT World Challenge Europe 2021 season as bonus content with all entries, liveries and drivers and championship season.Updated project to Unreal Engine version 4.26.2.This is why we never stop improving our physics engine and Assetto Corsa Competizione PC update v1.8 introduces the next big evolution in our physics model with massive improvements in every aspect of the tyre simulation as well as many other new features. Kunos is known for providing an industry leading physics engine and taking a no compromise approach to simulate vehicles in the maximum possible realism. ![]() With the updated graphics engine, new gameplay features and improvements and 2021 and Open season simulated, is ready to maintain its lead for the year 2022 with new content that we are constantly preparing. ![]() Thanks to this collaboration with BMW, we are thrilled to introduce this latest GT3 weapon to our sim racers!ĪCC was already the best GT3 simulation of the market. The Open class also works in multiplayer, enlarging capabilities for multiclass racing.Īs anticipated in the previous days, our PC update also brings the highly anticipated BMW M4 GT3 to Assetto Corsa Competizione. It now includes the “open” vehicle category, in order to allow more classes to fit in. The new PC update brings 2021 season liveries for the GT World Challenge, 2021 season Balance of Performance and improvements to the championship mode. Thanks to the collaboration with hardware manufacturers, we have implemented new technologies such as DLSS, FSR and the new version of Unreal Engine that have made ACC even more immersive and visually stunning!
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