![]() We are not aloneĪfter learning the basics, you find that the resources available for mining in the original location are coming to an end: you have to go on the road, to other stars. But there are some well-thought-out elements already, like modeling the distribution of gases in space: for example, in the event of a fire, you can simply open the doors between compartments, hide the crew in a safe place, and wait for the fire to go out. elements of the game that are still in their infancy. Thinking and solving these problems so far is much more fun than the others. To carry out production in separate compartments, give a kind of symmetry to the hull, ensure the rational distribution of energy and protect the crew from the harmful effects of machinery installations (they can make noise and emit toxic gases ). In the beta, the process of designing a spaceship is key: given the beautiful graphic design, I want to create a beautiful spaceship, not cluttered with ancillary equipment and systems. My first ship, far from symmetrical shapes, but still looks great, thanks to the game artist. Very soon there will be a problem of lack of space, well, it will have to expand, build the hull of the ship in space. You can’t call too sophisticated local tech chains, but you will have to put some effort into designing production lines. The initial supply of resources is far from endless, and processing the minerals extracted from the nearest asteroids requires time and special equipment. The last, by the way, is a source of water: here we have a production without waste, because it should be in a spacecraft isolated from the external environment. The crew need food, a place to rest and sleep, oxygen, a comfortable temperature and even a bathroom. First you need to make arrangements for your space house, which so far is just a sealed box suspended in a vacuum and equipped only with an electric generator and a gateway to the spacewalk. Of course, it’s not that simple: it won’t fly where the eyes look. A small spaceship, a crew of several, a modest pool of resources, and a few dozen star systems available for travel and exploration – whatever the player decides what to do in this world. We have before us a classic indirect control strategy and, as is often the case in such games, there is no clearly defined goal. ![]() A major perk for the game where you can create spaceships yourself by designing the hull and interior design of the spaceship! Dynamically, everything looks even better: it’s nice to see what’s happening on the screen, looking at all those little details carefully drawn by the artist. Matti Vanhala The image is not only pretty: the main thing is the same sci-fi style with a part of retro-futurism in the spirit » Alien « and series « Firefly ». Pixel graphics designed under the retro – unlikely to surprise anyone now, but the hand of the master feels here – take a look at the screenshots and you will understand what I’m talking about! I wouldn’t be surprised if it was the graphic designer who had “sold” the game to most of the crowdfunding campaign participants. ![]() The first thing that strikes you when you start to meet Space sky, – This, of course, is a unique visual style. Please keep in mind that we only have a beta that just appeared in Early Access. Let us try to assess the prospects of this space strategy, which is devoted to the management of the crew of a spaceship and is inspired by Rimworld and Oxygen not included. Space sky a small Finnish studio (really small, only three people) Bugbyte Ltd. This method of funding independent projects has taken root successfully and is now seen without unnecessary enthusiasm: games that have received the minimum funds necessary for development are still found quite frequently. Now, it won’t surprise anyone with the success of the crowdfunding campaign on Kickstarter or a similar platform, although a few years ago such an event was a self-sufficient informational guide.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |